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1.
Neural Comput Appl ; 34(17): 14859-14879, 2022.
Artículo en Inglés | MEDLINE | ID: mdl-35599972

RESUMEN

The COVID-19 epidemic has swept the world for over two years. However, a large number of infectious asymptomatic COVID-19 cases (ACCs) are still making the breaking up of the transmission chains very difficult. Efforts by epidemiological researchers in many countries have thrown light on the clinical features of ACCs, but there is still a lack of practical approaches to detect ACCs so as to help contain the pandemic. To address the issue of ACCs, this paper presents a neural network model called Spatio-Temporal Episodic Memory for COVID-19 (STEM-COVID) to identify ACCs from contact tracing data. Based on the fusion Adaptive Resonance Theory (ART), the model encodes a collective spatio-temporal episodic memory of individuals and incorporates an effective mechanism of parallel searches for ACCs. Specifically, the episodic traces of the identified positive cases are used to map out the episodic traces of suspected ACCs using a weighted evidence pooling method. To evaluate the efficacy of STEM-COVID, a realistic agent-based simulation model for COVID-19 spreading is implemented based on the recent epidemiological findings on ACCs. The experiments based on rigorous simulation scenarios, manifesting the current situation of COVID-19 spread, show that the STEM-COVID model with weighted evidence pooling has a higher level of accuracy and efficiency for identifying ACCs when compared with several baselines. Moreover, the model displays strong robustness against noisy data and different ACC proportions, which partially reflects the effect of breakthrough infections after vaccination on the virus transmission.

2.
IEEE Trans Neural Netw Learn Syst ; 33(12): 7101-7113, 2022 12.
Artículo en Inglés | MEDLINE | ID: mdl-34138715

RESUMEN

Spatial mapping and navigation are critical cognitive functions of autonomous agents, enabling one to learn an internal representation of an environment and move through space with real-time sensory inputs, such as visual observations. Existing models for vision-based mapping and navigation, however, suffer from memory requirements that increase linearly with exploration duration and indirect path following behaviors. This article presents e -TM, a self-organizing neural network-based framework for incremental topological mapping and navigation. e -TM models the exploration trajectories explicitly as episodic memory, wherein salient landmarks are sequentially extracted as "events" from streaming observations. A memory consolidation procedure then performs a playback mechanism and transfers the embedded knowledge of the environmental layout into spatial memory, encoding topological relations between landmarks. Fusion adaptive resonance theory (ART) networks, as the building block of the two memory modules, can generalize multiple input patterns into memory templates and, therefore, provide a compact spatial representation and support the discovery of novel shortcuts through inferences. For navigation, e -TM applies a transfer learning paradigm to integrate human demonstrations into a pretrained locomotion network for smoother movements. Experimental results based on VizDoom, a simulated 3-D environment, have shown that, compared to semiparametric topological memory (SPTM), a state-of-the-art model, e -TM reduces the time costs of navigation significantly while learning much sparser topological graphs.


Asunto(s)
Redes Neurales de la Computación , Navegación Espacial , Humanos , Aprendizaje , Cognición , Conocimiento , Movimiento
3.
Entropy (Basel) ; 22(1)2020 Jan 10.
Artículo en Inglés | MEDLINE | ID: mdl-33285863

RESUMEN

Deceptive path-planning is the task of finding a path so as to minimize the probability of an observer (or a defender) identifying the observed agent's final goal before the goal has been reached. It is one of the important approaches to solving real-world challenges, such as public security, strategic transportation, and logistics. Existing methods either cannot make full use of the entire environments' information, or lack enough flexibility for balancing the path's deceptivity and available moving resource. In this work, building on recent developments in probabilistic goal recognition, we formalized a single real goal magnitude-based deceptive path-planning problem followed by a mixed-integer programming based deceptive path maximization and generation method. The model helps to establish a computable foundation for any further imposition of different deception concepts or strategies, and broadens its applicability in many scenarios. Experimental results showed the effectiveness of our methods in deceptive path-planning compared to the existing one.

4.
Entropy (Basel) ; 22(2)2020 Jan 30.
Artículo en Inglés | MEDLINE | ID: mdl-33285937

RESUMEN

Deceptive path-planning is the task of finding a path so as to minimize the probability of an observer (or a defender) identifying the observed agent's final goal before the goal has been reached. Magnitude-based deceptive path-planning takes advantage of the quantified deceptive values upon each grid or position to generate paths that are deceptive. Existing methods using optimization techniques cannot satisfy the time constraints when facing with the large-scale terrain, as its computation time grows exponentially with the size of road maps or networks. In this work, building on recent developments in the optimal path planner, the paper proposes a hybrid solution between map scaling and hierarchical abstractions. By leading the path deception information down into a general purpose but highly-efficient path-planning formulation, the paper substantially speeds up the task upon large scale terrains with an admissible loss of deception.

5.
Sensors (Basel) ; 19(18)2019 Sep 05.
Artículo en Inglés | MEDLINE | ID: mdl-31491927

RESUMEN

In this paper, we propose a novel Deep Reinforcement Learning (DRL) algorithm which can navigate non-holonomic robots with continuous control in an unknown dynamic environment with moving obstacles. We call the approach MK-A3C (Memory and Knowledge-based Asynchronous Advantage Actor-Critic) for short. As its first component, MK-A3C builds a GRU-based memory neural network to enhance the robot's capability for temporal reasoning. Robots without it tend to suffer from a lack of rationality in face of incomplete and noisy estimations for complex environments. Additionally, robots with certain memory ability endowed by MK-A3C can avoid local minima traps by estimating the environmental model. Secondly, MK-A3C combines the domain knowledge-based reward function and the transfer learning-based training task architecture, which can solve the non-convergence policies problems caused by sparse reward. These improvements of MK-A3C can efficiently navigate robots in unknown dynamic environments, and satisfy kinetic constraints while handling moving objects. Simulation experiments show that compared with existing methods, MK-A3C can realize successful robotic navigation in unknown and challenging environments by outputting continuous acceleration commands.

6.
Entropy (Basel) ; 21(3)2019 Mar 20.
Artículo en Inglés | MEDLINE | ID: mdl-33267014

RESUMEN

Recent research has found situations where the identification of agent goals could be purposefully controlled, either by changing the underlying environment to make it easier, or exploiting it during agent planning to delay the opponent's goal recognition. The paper tries to answer the following questions: what kinds of actions contain less information and more uncertainty about the agent's real goal, and how to describe this uncertainty; what is the best way to control the process of goal identification. Our contribution is the introduction of a new measure we call relative goal uncertainty (rgu) with which we assess the goal-related information that each action contains. The rgu is a relative value associated with each action and represents the goal uncertainty quantified by information entropy after the action is taken compared to other executable ones in each state. After that, we show how goal vagueness could be controlled either for one side or for both confronting sides, and formulate this goal identification control problem as a mixed-integer programming problem. Empirical evaluation shows the effectiveness of the proposed solution in controlling goal identification process.

7.
Entropy (Basel) ; 21(8)2019 Aug 06.
Artículo en Inglés | MEDLINE | ID: mdl-33267480

RESUMEN

Since the submarine has become the major threat to maritime security, there is an urgent need to find a more efficient method of anti-submarine warfare (ASW). The digital twin theory is one of the most outstanding information technologies, and has been quite popular in recent years. The most influential change produced by digital twin is the ability to enable real-time dynamic interactions between the simulation world and the real world. Digital twin can be regarded as a paradigm by means of which selected online measurements are dynamically assimilated into the simulation world, with the running simulation model guiding the real world adaptively in reverse. By combining digital twin theory and random finite sets (RFSs) closely, a new framework of sensor control in ASW is proposed. Two key algorithms are proposed for supporting the digital twin-based framework. First, the RFS-based data-assimilation algorithm is proposed for online assimilating the sequence of real-time measurements with detection uncertainty, data association uncertainty, noise, and clutters. Second, the computation of the reward function by using the results of the proposed data-assimilation algorithm is introduced to find the optimal control action. The results of three groups of experiments successfully verify the feasibility and effectiveness of the proposed approach.

8.
ScientificWorldJournal ; 2013: 194280, 2013.
Artículo en Inglés | MEDLINE | ID: mdl-24453809

RESUMEN

Formation control of multirobot systems has drawn significant attention in the recent years. This paper presents a potential field control algorithm, navigating a swarm of robots into a predefined 2D shape while avoiding intermember collisions. The algorithm applies in both stationary and moving targets formation. We define the bounded artificial forces in the form of exponential functions, so that the behavior of the swarm drove by the forces can be adjusted via selecting proper control parameters. The theoretical analysis of the swarm behavior proves the stability and convergence properties of the algorithm. We further make certain modifications upon the forces to improve the robustness of the swarm behavior in the presence of realistic implementation considerations. The considerations include obstacle avoidance, local minima, and deformation of the shape. Finally, detailed simulation results validate the efficiency of the proposed algorithm, and the direction of possible futrue work is discussed in the conclusions.


Asunto(s)
Algoritmos , Modelos Teóricos , Robótica
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