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Motor "laziness" constrains fixation selection in real-world tasks.
Burlingham, Charlie S; Sendhilnathan, Naveen; Komogortsev, Oleg; Murdison, T Scott; Proulx, Michael J.
Afiliación
  • Burlingham CS; Reality Labs Research, Meta Platforms Inc., Redmond, WA 98052.
  • Sendhilnathan N; Department of Psychology, New York University, New York, NY 10003.
  • Komogortsev O; Reality Labs Research, Meta Platforms Inc., Redmond, WA 98052.
  • Murdison TS; Reality Labs Research, Meta Platforms Inc., Redmond, WA 98052.
  • Proulx MJ; Department of Computer Science, Texas State University, San Marcos, TX 78666.
Proc Natl Acad Sci U S A ; 121(12): e2302239121, 2024 Mar 19.
Article en En | MEDLINE | ID: mdl-38470927
ABSTRACT
Humans coordinate their eye, head, and body movements to gather information from a dynamic environment while maximizing reward and minimizing biomechanical and energetic costs. However, such natural behavior is not possible in traditional experiments employing head/body restraints and artificial, static stimuli. Therefore, it is unclear to what extent mechanisms of fixation selection discovered in lab studies, such as inhibition-of-return (IOR), influence everyday behavior. To address this gap, participants performed nine real-world tasks, including driving, visually searching for an item, and building a Lego set, while wearing a mobile eye tracker (169 recordings; 26.6 h). Surprisingly, in all tasks, participants most often returned to what they just viewed and saccade latencies were shorter preceding return than forward saccades, i.e., consistent with facilitation, rather than inhibition, of return. We hypothesize that conservation of eye and head motor effort ("laziness") contributes. Correspondingly, we observed center biases in fixation position and duration relative to the head's orientation. A model that generates scanpaths by randomly sampling these distributions reproduced all return phenomena we observed, including distinct 3-fixation sequences for forward versus return saccades. After controlling for orbital eccentricity, one task (building a Lego set) showed evidence for IOR. This, along with small discrepancies between model and data, indicates that the brain balances minimization of motor costs with maximization of rewards (e.g., accomplished by IOR and other mechanisms) and that the optimal balance varies according to task demands. Supporting this account, the orbital range of motion used in each task traded off lawfully with fixation duration.
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Texto completo: 1 Colección: 01-internacional Base de datos: MEDLINE Asunto principal: Movimientos Sacádicos / Encéfalo Límite: Humans Idioma: En Revista: Proc Natl Acad Sci U S A Año: 2024 Tipo del documento: Article Pais de publicación: Estados Unidos

Texto completo: 1 Colección: 01-internacional Base de datos: MEDLINE Asunto principal: Movimientos Sacádicos / Encéfalo Límite: Humans Idioma: En Revista: Proc Natl Acad Sci U S A Año: 2024 Tipo del documento: Article Pais de publicación: Estados Unidos