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Designing Virtual Reality-Based Conversational Agents to Train Clinicians in Verbal De-escalation Skills: Exploratory Usability Study.
Moore, Nathan; Ahmadpour, Naseem; Brown, Martin; Poronnik, Philip; Davids, Jennifer.
Afiliación
  • Moore N; Digital Health Solutions, Western Sydney Local Health District, North Parramatta, Australia.
  • Ahmadpour N; Design Lab, Sydney School of Architecture, Design and Planning, The University of Sydney, Sydney, Australia.
  • Brown M; Faculty of Medicine and Health Media Lab, Education Innovation, School of Medical Sciences, Faculty of Medicine and Health, The University of Sydney, Sydney, Australia.
  • Poronnik P; Faculty of Medicine and Health Media Lab, Education Innovation, School of Medical Sciences, Faculty of Medicine and Health, The University of Sydney, Sydney, Australia.
  • Davids J; Research and Education Network, Western Sydney Local Health District, Westmead, Australia.
JMIR Serious Games ; 10(3): e38669, 2022 Jul 06.
Article en En | MEDLINE | ID: mdl-35793129
BACKGROUND: Violence and aggression are significant workplace challenges faced by clinicians worldwide. Traditional methods of training consist of "on-the-job learning" and role-play simulations. Although both approaches can result in improved skill levels, they are not without limitation. Interactive simulations using virtual reality (VR) can complement traditional training processes as a cost-effective, engaging, easily accessible, and flexible training tool. OBJECTIVE: In this exploratory study, we aimed to determine the feasibility of and barriers to verbal engagement with a virtual agent in the context of the Code Black VR application. Code Black VR is a new interactive VR-based verbal de-escalation trainer that we developed based on the Clinical Training Through VR Design Framework. METHODS: In total, 28 participants with varying clinical expertise from 4 local hospitals enrolled in the Western Sydney Local Health District Clinical Initiative Nurse program and Transition to Emergency Nursing Programs and participated in 1 of 5 workshops. They completed multiple playthroughs of the Code Black VR verbal de-escalation trainer application and verbally interacted with a virtual agent. We documented observations and poststudy reflection notes. After the playthroughs, the users completed the System Usability Scale and provided written comments on their experience. A thematic analysis was conducted on the results. Data were also obtained through the application itself, which also recorded the total interactions and successfully completed interactions. RESULTS: The Code Black VR verbal de-escalation training application was well received. The findings reinforced the factors in the existing design framework and identified 3 new factors-motion sickness, perceived value, and privacy-to be considered for future application development. CONCLUSIONS: Verbal interaction with a virtual agent is feasible for training staff in verbal de-escalation skills. It is an effective medium to supplement clinician training in verbal de-escalation skills. We provide broader design considerations to guide further developments in this area.
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Texto completo: 1 Colección: 01-internacional Base de datos: MEDLINE Tipo de estudio: Prognostic_studies Idioma: En Revista: JMIR Serious Games Año: 2022 Tipo del documento: Article País de afiliación: Australia Pais de publicación: Canadá

Texto completo: 1 Colección: 01-internacional Base de datos: MEDLINE Tipo de estudio: Prognostic_studies Idioma: En Revista: JMIR Serious Games Año: 2022 Tipo del documento: Article País de afiliación: Australia Pais de publicación: Canadá