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Measuring Gamblers' Behaviour to Show That Negative Sounds Can Reveal the True Nature of Losses Disguised as Wins in Multiline Slot Machines.
Scarfe, Molly L; Stange, Madison; Dixon, Mike J.
Afiliación
  • Scarfe ML; Department of Psychology, University of Waterloo, Waterloo, ON, N2L 3G1, Canada. mlscarfe@uwaterloo.ca.
  • Stange M; Department of Psychology, University of Waterloo, Waterloo, ON, N2L 3G1, Canada.
  • Dixon MJ; Department of Psychology, University of Waterloo, Waterloo, ON, N2L 3G1, Canada.
J Gambl Stud ; 37(2): 403-425, 2021 Jun.
Article en En | MEDLINE | ID: mdl-32965629
Losses disguised as wins (LDWs) are slot machine outcomes where players gain fewer credits than they wager. Despite being losses, slot machines celebrate LDWs with positive sounds and animations, leading gamblers to respond to them as wins. It is unknown how manipulating the sound following LDWs may influence gamblers' behaviour. In Experiment 1, participants played two conditions on a realistic slot machine simulator: a (standard) positive sound condition (LDWs paired with positive sound, losses paired with silence), and a negative sound condition (LDWs and losses paired with negative sound). We measured participants' behavioural responses [post-reinforcement pauses (PRPs)], win estimates, and subjective experience. In the negative sound condition, participants behaviourally responded to LDWs in a more loss-like and less win-like fashion, as measured by PRPs. Win estimates were reduced, and subjective experience was significantly impacted, but only when the negative sound condition was played second. In Experiment 2, we employed a much more subtle manipulation, pairing only LDWs with negative sound, and observed similar effects. Through these two experiments, we show that pairing LDWs with negative sound is an effective way to modify players' responses to LDWs, causing them to respond to them more like the losses they are, rather than the wins they seem.
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Texto completo: 1 Colección: 01-internacional Base de datos: MEDLINE Asunto principal: Nivel de Alerta / Refuerzo en Psicología / Recompensa / Juego de Azar Límite: Adult / Humans / Male Idioma: En Revista: J Gambl Stud Asunto de la revista: PSICOLOGIA Año: 2021 Tipo del documento: Article País de afiliación: Canadá Pais de publicación: Estados Unidos

Texto completo: 1 Colección: 01-internacional Base de datos: MEDLINE Asunto principal: Nivel de Alerta / Refuerzo en Psicología / Recompensa / Juego de Azar Límite: Adult / Humans / Male Idioma: En Revista: J Gambl Stud Asunto de la revista: PSICOLOGIA Año: 2021 Tipo del documento: Article País de afiliación: Canadá Pais de publicación: Estados Unidos