Your browser doesn't support javascript.
loading
[Effects of virtual reality training on limb movement in children with spastic diplegia cerebral palsy].
Ren, Kai; Gong, Xiao-Ming; Zhang, Rong; Chen, Xiu-Hui.
Afiliación
  • Ren K; Department of Rehabilitation, Sichuan Vocational College of Health and Rehabilitation, Zigong, Sichuan 643000, China. fensal@163.com.
Zhongguo Dang Dai Er Ke Za Zhi ; 18(10): 975-979, 2016 Oct.
Article en Zh | MEDLINE | ID: mdl-27751214
OBJECTIVE: To study the effects of virtual reality (VR) training on the gross motor function of the lower limb and the fine motor function of the upper limb in children with spastic diplegia cerebral palsy. METHODS: Thirty-five children with spastic diplegia cerebral palsy were randomly assigned to VR training group (n=19) and conventional training group (n=16). The conventional training group received conventional physical therapy and occupational therapy for three months. The VR training group received VR training and occupational therapy for three months. Grip and visual-motor integration subtests in Peabody Developmental Motor Scales-2 were used to evaluate the fine movement in patients before and after treatment. The D and E domains of the 88-item version of the Gross Motor Function Measure (GMFM-88), Modified Ashworth Scale (MAS), and Berg Balance Scale (BBS) were used to evaluate the gross movement in patients before and after treatment. RESULTS: Before treatment, there were no significant differences in grip, visual-motor integration, fine motor development quotient, scores of D and E domains of GMFM-88, MAS score, or BBS score between the two groups (P>0.05). After treatment, all the indices were significantly improved in the VR training group compared with the conventional training group (P<0.05). CONCLUSIONS: VR training can effectively improve the gross motor function of the lower limb and the fine motor function of the upper limb in children with spastic diplegia cerebral palsy.
Asunto(s)

Texto completo: 1 Colección: 01-internacional Base de datos: MEDLINE Asunto principal: Parálisis Cerebral / Terapia de Exposición Mediante Realidad Virtual Tipo de estudio: Clinical_trials Límite: Child / Child, preschool / Female / Humans / Male Idioma: Zh Revista: Zhongguo Dang Dai Er Ke Za Zhi Año: 2016 Tipo del documento: Article País de afiliación: China Pais de publicación: China

Texto completo: 1 Colección: 01-internacional Base de datos: MEDLINE Asunto principal: Parálisis Cerebral / Terapia de Exposición Mediante Realidad Virtual Tipo de estudio: Clinical_trials Límite: Child / Child, preschool / Female / Humans / Male Idioma: Zh Revista: Zhongguo Dang Dai Er Ke Za Zhi Año: 2016 Tipo del documento: Article País de afiliación: China Pais de publicación: China