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1.
Ergonomics ; 65(9): 1302-1311, 2022 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-35023450

RESUMO

The aim of this study was to investigate the effects of PD and ageing on gaze behaviour and performance of drivers in a simulated task. Ten drivers with PD, ten neurologically healthy older drivers, and ten neurologically healthy younger adult drivers were asked to drive in a car simulator for three minutes, maintaining car speed between 100 and 120 km/h and avoiding collisions. Driver's eye movements were recorded. Drivers with PD had more collisions and spent less time driving within the speed zone than the younger-drivers. Drivers with PD performed an increased number of fixations towards task-irrelevant areas of the visual scene and higher visual entropy, indicating a more random gaze behaviour. Older drivers restricted their visual search to the lane area in order to detect threat-related stimuli. PD led to drops in performance of drivers in the car simulator. Practitioner summary: Parkinson's disease (PD) and ageing process caused a drop in driving performance. Drivers with PD made fewer fixations on task-relevant information and showed higher visual entropy than young adults. Older drivers restricted their visual search to the lane than other areas of interest.


Assuntos
Condução de Veículo , Doença de Parkinson , Envelhecimento , Movimentos Oculares , Humanos , Adulto Jovem
2.
Artigo em Inglês | MEDLINE | ID: mdl-33345087

RESUMO

Sleep deprivation affects the performance of postural control and several other aspects related to attentional mechanisms that may alter sensory cue acquisition strategies. This study aimed to examine the possible effects of horizontal saccades and ocular fixation on a target in the performance of postural control in young adults with sleep deprivation. Twenty-six adults formed two groups, tested in two evaluations. In the first evaluation, participants slept normally on the night before. In the second evaluation, 13 participants were sleep deprived (SD) and 13 slept normally (control group [CG]) on the night before. In both evaluations, each participant stood upright as still as possible, in two experimental conditions: fixating the eye on a target and performing saccadic movement toward a target presented in two different locations (0.5 Hz). Each participant performed 3 trials in each condition, lasting 62 s each. Body oscillation was obtained in both anterior-posterior and medial-lateral directions. Results showed that SD participants swayed with a larger magnitude and higher velocity after sleep deprivation in the fixation condition. In the saccadic condition, body sway magnitude and velocity were reduced but were still larger/higher in the SD participants. Sleep deprivation deteriorates the performance of postural control. Saccadic eye movements improve postural control performance even in sleep-deprived participants but are still not sufficient to avoid postural control deterioration due to sleep deprivation.

3.
Ergonomics ; 62(11): 1392-1399, 2019 Nov.
Artigo em Inglês | MEDLINE | ID: mdl-31382860

RESUMO

The aims of the study were to investigate the effects of race gaming experience in playing racing video games on gaze behaviour and performance of drivers and the effects of natural driving experience on gaze behaviour and performance of gamers. Thirty participants, divided into drivers-gamers, drivers-non-gamers and non-drivers-gamers, were asked to drive in a race circuit as fast as possible while their eye movements were recorded. Drivers-gamers spent more time looking at the lane than non-drivers-gamers. Furthermore, drivers-gamers performed greater number of fixations towards the speedometer and showed faster performance in the racing task than the drivers-non-gamers. Combining natural driving and race gaming experiences changed the gaze location strategy of drivers. Practitioner summary: Racing video games practitioners have high propensity to exhibit attitudes and intentions of risky driving behaviour. Combining natural driving and race gaming experiences affects gaze behaviour strategy of drivers. Abbreviations: DG: Drivers-gamers; DNG: Drivers-non-gamers; NDG: Non-drivers-gamers; AOIs: Areas of Interest; r-NUMFIX: Relative number of fixations; r-DURFIX: Relative fixations duration.


Assuntos
Condução de Veículo , Simulação por Computador , Fixação Ocular/fisiologia , Assunção de Riscos , Jogos de Vídeo , Adulto , Estudos de Casos e Controles , Medições dos Movimentos Oculares , Humanos , Adulto Jovem
4.
Front Physiol ; 10: 643, 2019.
Artigo em Inglês | MEDLINE | ID: mdl-31231234

RESUMO

Ankle muscle fatigue has been shown to increase body sway. In addition, body sway in quiet upright standing is reduced when saccadic eye movements are performed. The purpose of this study was to investigate the effects of visual information manipulation on postural control during ankle muscle fatigue in young adults. Twenty young adults performed: (1) two 60-s trials in quiet bipedal standing with eyes open, eyes closed, and while performing saccadic eye movements; (2) maximum voluntary isometric contractions in a leg press device, custom-made to test ankle plantar flexion force; (3) a calf raise exercise on top of a step to induce ankle muscle fatigue; and (4) a repetition of items 1 and 2. Postural sway parameters were compared with two-way ANOVAs (vision condition × fatigue; p < 0.05). Ankle muscle fatigue increased anterior-posterior and medial-lateral displacement and RMS of sway, as well as sway area. Saccadic eye movements reduced anterior-posterior displacement and RMS of sway and area of sway compared to eyes open and eyes closed conditions. Both saccadic eye movements and eyes closed increased the frequency of AP sway compared to the eyes open condition. Finally, anterior-posterior displacement, anterior-posterior RMS, and both anterior-posterior and medial-lateral sway frequency were affected by an interaction of fatigue and vision condition. Without muscle fatigue, closing the eyes increased anterior-posterior displacement and RMS of sway, compared to eyes open, while during muscle fatigue closing the eyes closed reduced anterior-posterior displacement and had no significant effect on anterior-posterior RMS. In conclusion, body sway was increased after induction of ankle muscle fatigue. Saccadic eye movements consistently reduced postural sway in fatigued and unfatigued conditions. Surprisingly, closing the eyes increased sway in the unfatigued condition but reduced sway in the fatigued condition.

5.
Percept Mot Skills ; 123(1): 279-94, 2016 Aug.
Artigo em Inglês | MEDLINE | ID: mdl-27502243

RESUMO

Cascade ball juggling is a complex perceptual motor skill which requires efficient postural stabilization. The aim of this study was to investigate effects of experience (expert and intermediate groups) and foot distance (wide and narrow stances) on body sway of jugglers during three ball cascade juggling. A total of 10 expert jugglers and 11 intermediate jugglers participated in this study. Participants stood barefoot on the force plate (some participants wore a gaze tracking system), with feet maintained in wide and narrow conditions and performed three 40-seconds trials of the three-ball juggling task. Dependent variables were sway mean velocity, amplitude, mean frequency, number of ball cycles, fixation number, mean duration and its variability, and area of gaze displacement. Two-way analyses of variance with factors for group and condition were conducted. Experts' body sway was characterized by lower velocity and smaller amplitude as compared to intermediate group. Interestingly, the more challenging (narrow) basis of support caused significant attenuation in body sway only for the intermediate group. These data suggest that expertise in cascade juggling was associated with refined postural control.


Assuntos
Destreza Motora/fisiologia , Equilíbrio Postural/fisiologia , Adulto , Humanos , Masculino , Adulto Jovem
6.
J Mot Behav ; 48(5): 468-78, 2016.
Artigo em Inglês | MEDLINE | ID: mdl-27253608

RESUMO

Little is known about the ability of blind people to cross obstacles after they have explored haptically their size and position. Long-term absence of vision may affect spatial cognition in the blind while their extensive experience with the use of haptic information for guidance may lead to compensation strategies. Seven blind and 7 sighted participants (with vision available and blindfolded) walked along a flat pathway and crossed an obstacle after a haptic exploration. Blind and blindfolded subjects used different strategies to cross the obstacle. After the first 20 trials the blindfolded subjects reduced the distance between the foot and the obstacle at the toe-off instant, while the blind behaved as the subjects with full vision. Blind and blindfolded participants showed larger foot clearance than participants with vision. At foot landing the hip was more behind the foot in the blindfolded condition, while there were no differences between the blind and the vision conditions. For several parameters of the obstacle crossing task, blind people were more similar to subjects with full vision indicating that the blind subjects were able to compensate for the lack of vision.


Assuntos
Cegueira/fisiopatologia , Percepção do Tato/fisiologia , Pessoas com Deficiência Visual , Caminhada/fisiologia , Adulto , Estudos de Casos e Controles , Humanos , Adulto Jovem
7.
Psychol. neurosci. (Impr.) ; 7(3): 331-340, July-Dec. 2014. ilus, tab
Artigo em Inglês | LILACS | ID: lil-741665

RESUMO

The aim of the present study was to determine the effects of motor practice on visual judgments of apertures for wheelchair locomotion and the visual control of wheelchair locomotion in wheelchair users who had no prior experience. Sixteen young adults, divided into motor practice and control groups, visually judged varying apertures as passable or impassable under walking, pre-practice, and post-practice conditions. The motor practice group underwent additional motor practice in 10 blocks of five trials each, moving the wheelchair through different apertures. The relative perceptual boundary was determined based on judgment data and kinematic variables that were calculated from videos of the motor practice trials. The participants overestimated the space needed under the walking condition and underestimated it under the wheelchair conditions, independent of group. The accuracy of judgments improved from the pre-practice to post-practice condition in both groups. During motor practice, the participants adaptively modulated wheelchair locomotion, adjusting it to the apertures available. The present findings from a priori visual judgments of space and the continuous judgments that are necessary for wheelchair approach and passage through apertures appear to support the dissociation between processes of perception and action.


Assuntos
Locomoção , Destreza Motora , Percepção Visual , Cadeiras de Rodas
8.
Psychol. neurosci. (Impr.) ; 7(3): 331-340, July-Dec. 2014. ilus, tab
Artigo em Inglês | Index Psicologia - Periódicos | ID: psi-63035

RESUMO

The aim of the present study was to determine the effects of motor practice on visual judgments of apertures for wheelchair locomotion and the visual control of wheelchair locomotion in wheelchair users who had no prior experience. Sixteen young adults, divided into motor practice and control groups, visually judged varying apertures as passable or impassable under walking, pre-practice, and post-practice conditions. The motor practice group underwent additional motor practice in 10 blocks of five trials each, moving the wheelchair through different apertures. The relative perceptual boundary was determined based on judgment data and kinematic variables that were calculated from videos of the motor practice trials. The participants overestimated the space needed under the walking condition and underestimated it under the wheelchair conditions, independent of group. The accuracy of judgments improved from the pre-practice to post-practice condition in both groups. During motor practice, the participants adaptively modulated wheelchair locomotion, adjusting it to the apertures available. The present findings from a priori visual judgments of space and the continuous judgments that are necessary for wheelchair approach and passage through apertures appear to support the dissociation between processes of perception and action.(AU)


Assuntos
Cadeiras de Rodas , Locomoção , Percepção Visual , Destreza Motora
9.
Percept Mot Skills ; 111(2): 307-23, 2010 Oct.
Artigo em Inglês | MEDLINE | ID: mdl-21162435

RESUMO

The aim of this study was to compare the learning process of a highly complex ballet skill following demonstrations of point-light and video models. 16 participants divided into point-light and video groups (ns = 8) performed 160 trials of a pirouette, equally distributed in blocks of 20 trials, alternating periods of demonstration and practice, with a retention test a day later. Measures of head and trunk oscillation, coordination disparity from the model, and movement time difference showed similarities between video and point-light groups; ballet experts' evaluations indicated superiority of performance in the video over the point-light group. Results are discussed in terms of the task requirements of dissociation between head and trunk rotations, focusing on the hypothesis of sufficiency and higher relevance of information contained in biological motion models applied to learning of complex motor skills.


Assuntos
Dança/psicologia , Comportamento Imitativo , Percepção de Movimento , Destreza Motora , Desempenho Psicomotor , Gravação em Vídeo , Percepção Visual , Adolescente , Fenômenos Biomecânicos , Feminino , Humanos , Prática Psicológica , Retenção Psicológica , Adulto Jovem
10.
J Sports Sci ; 20(3): 187-200, 2002 Mar.
Artigo em Inglês | MEDLINE | ID: mdl-11999475

RESUMO

The aim of this study was to determine the role of head, eye and arm movements during the execution of a table tennis forehand stroke. Three-dimensional kinematic analysis of line-of-gaze, arm and ball was used to describe visual and motor behaviour. Skilled and less skilled participants returned the ball to cued right or left target areas under three levels of temporal constraint: pre-, early- and late-cue conditions. In the pre- and early-cue conditions, both high and low skill participants tracked the ball early in flight and kept gaze stable on a location in advance of the ball before ball-bat contact. Skilled participants demonstrated an earlier onset of ball tracking and recorded higher performance accuracy than less skilled counterparts. The manipulation of cue condition showed the limits of adaptation to maintain accuracy on the target. Participants were able to accommodate the constraints imposed by the early-cue condition by using a shorter quiet eye duration, earlier quiet eye offset and reduced arm velocity at contact. In the late-cue condition, modifications to gaze, head and arm movements were not sufficient to preserve accuracy. The findings highlight the functional coupling between perception and action during time-constrained, goal-directed actions.


Assuntos
Braço/fisiologia , Sinais (Psicologia) , Mãos/fisiologia , Movimento , Desempenho Psicomotor/fisiologia , Tempo de Reação , Tênis/fisiologia , Percepção Visual/fisiologia , Adulto , Movimentos Oculares/fisiologia , Feminino , Humanos , Masculino , Estudos Prospectivos , Sensibilidade e Especificidade , Percepção Espacial/fisiologia , Campos Visuais
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