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1.
Front Psychol ; 14: 1119561, 2023.
Artigo em Inglês | MEDLINE | ID: mdl-37179854

RESUMO

Finger-based representation of numbers is a high-level cognitive strategy to assist numerical and arithmetic processing in children and adults. It is unclear whether this paradigm builds on simple perceptual features or comprises several attributes through embodiment. Here we describe the development and initial testing of an experimental setup to study embodiment during a finger-based numerical task using Virtual Reality (VR) and a low-cost tactile stimulator that is easy to build. Using VR allows us to create new ways to study finger-based numerical representation using a virtual hand that can be manipulated in ways our hand cannot, such as decoupling tactile and visual stimuli. The goal is to present a new methodology that can allow researchers to study embodiment through this new approach, maybe shedding new light on the cognitive strategy behind the finger-based representation of numbers. In this case, a critical methodological requirement is delivering precisely targeted sensory stimuli to specific effectors while simultaneously recording their behavior and engaging the participant in a simulated experience. We tested the device's capability by stimulating users in different experimental configurations. Results indicate that our device delivers reliable tactile stimulation to all fingers of a participant's hand without losing motion tracking quality during an ongoing task. This is reflected by an accuracy of over 95% in participants detecting stimulation of a single finger or multiple fingers in sequential stimulation as indicated by experiments with sixteen participants. We discuss possible application scenarios, explain how to apply our methodology to study the embodiment of finger-based numerical representations and other high-level cognitive functions, and discuss potential further developments of the device based on the data obtained in our testing.

2.
BMC Bioinformatics ; 24(1): 32, 2023 Jan 30.
Artigo em Inglês | MEDLINE | ID: mdl-36717789

RESUMO

BACKGROUND: In the global effort to discover biomarkers for cancer prognosis, prediction tools have become essential resources. TCR (T cell receptor) repertoires contain important features that differentiate healthy controls from cancer patients or differentiate outcomes for patients being treated with different drugs. Considering, tools that can easily and quickly generate and identify important features out of TCR repertoire data and build accurate classifiers to predict future outcomes are essential. RESULTS: This paper introduces GENTLE (GENerator of T cell receptor repertoire features for machine LEarning): an open-source, user-friendly web-application tool that allows TCR repertoire researchers to discover important features; to create classifier models and evaluate them with metrics; and to quickly generate visualizations for data interpretations. We performed a case study with repertoires of TRegs (regulatory T cells) and TConvs (conventional T cells) from healthy controls versus patients with breast cancer. We showed that diversity features were able to distinguish between the groups. Moreover, the classifiers built with these features could correctly classify samples ('Healthy' or 'Breast Cancer')from the TRegs repertoire when trained with the TConvs repertoire, and from the TConvs repertoire when trained with the TRegs repertoire. CONCLUSION: The paper walks through installing and using GENTLE and presents a case study and results to demonstrate the application's utility. GENTLE is geared towards any researcher working with TCR repertoire data and aims to discover predictive features from these data and build accurate classifiers. GENTLE is available on https://github.com/dhiego22/gentle and https://share.streamlit.io/dhiego22/gentle/main/gentle.py .


Assuntos
Neoplasias da Mama , Linfócitos T , Humanos , Feminino , Receptores de Antígenos de Linfócitos T/genética , Software , Aprendizado de Máquina
3.
Exp Neurol ; 356: 114148, 2022 10.
Artigo em Inglês | MEDLINE | ID: mdl-35732217

RESUMO

The therapeutic use of classical psychedelic substances such as d-lysergic acid diethylamide (LSD) surged in recent years. Studies in rodents suggest that these effects are produced by increased neural plasticity, including stimulation of the mTOR pathway, a key regulator of metabolism, plasticity, and aging. Could psychedelic-induced neural plasticity be harnessed to enhance cognition? Here we show that LSD treatment enhanced performance in a novel object recognition task in rats, and in a visuo-spatial memory task in humans. A proteomic analysis of human brain organoids showed that LSD affected metabolic pathways associated with neural plasticity, including mTOR. To gain insight into the relation of neural plasticity, aging and LSD-induced cognitive gains, we emulated the experiments in rats and humans with a neural network model of a cortico-hippocampal circuit. Using the baseline strength of plasticity as a proxy for age and assuming an increase in plasticity strength related to LSD dose, the simulations provided a good fit for the experimental data. Altogether, the results suggest that LSD has nootropic effects.


Assuntos
Alucinógenos , Nootrópicos , Animais , Alucinógenos/toxicidade , Humanos , Dietilamida do Ácido Lisérgico/farmacologia , Proteômica , Ratos , Serina-Treonina Quinases TOR
4.
PLOS Glob Public Health ; 2(10): e0000540, 2022.
Artigo em Inglês | MEDLINE | ID: mdl-36962551

RESUMO

The severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2) pandemic hit almost all cities in Brazil in early 2020 and lasted for several months. Despite the effort of local state and municipal governments, an inhomogeneous nationwide response resulted in a death toll amongst the highest recorded globally. To evaluate the impact of the nonpharmaceutical governmental interventions applied by different cities-such as the closure of schools and businesses in general-in the evolution and epidemic spread of SARS-CoV-2, we constructed a full-sized agent-based epidemiological model adjusted to the singularities of particular cities. The model incorporates detailed demographic information, mobility networks segregated by economic segments, and restricting bills enacted during the pandemic period. As a case study, we analyzed the early response of the City of Natal-a midsized state capital-to the pandemic. Although our results indicate that the government response could be improved, the restrictive mobility acts saved many lives. The simulations show that a detailed analysis of alternative scenarios can inform policymakers about the most relevant measures for similar pandemic surges and help develop future response protocols.

5.
Front Comput Neurosci ; 13: 12, 2019.
Artigo em Inglês | MEDLINE | ID: mdl-30930761

RESUMO

To understand the computations that underlie high-level cognitive processes we propose a framework of mechanisms that could in principle implement START, an AI program that answers questions using natural language. START organizes a sentence into a series of triplets, each containing three elements (subject, verb, object). We propose that the brain similarly defines triplets and then chunks the three elements into a spatial pattern. A complete sentence can be represented using up to 7 triplets in a working memory buffer organized by theta and gamma oscillations. This buffer can transfer information into long-term memory networks where a second chunking operation converts the serial triplets into a single spatial pattern in a network, with each triplet (with corresponding elements) represented in specialized subregions. The triplets that define a sentence become synaptically linked, thereby encoding the sentence in synaptic weights. When a question is posed, there is a search for the closest stored memory (having the greatest number of shared triplets). We have devised a search process that does not require that the question and the stored memory have the same number of triplets or have triplets in the same order. Once the most similar memory is recalled and undergoes 2-level dechunking, the sought for information can be obtained by element-by-element comparison of the key triplet in the question to the corresponding triplet in the retrieved memory. This search may require a reordering to align corresponding triplets, the use of pointers that link different triplets, or the use of semantic memory. Our framework uses 12 network processes; existing models can implement many of these, but in other cases we can only suggest neural implementations. Overall, our scheme provides the first view of how language-based question answering could be implemented by the brain.

6.
Hippocampus ; 29(10): 957-970, 2019 10.
Artigo em Inglês | MEDLINE | ID: mdl-30990954

RESUMO

Throughout the brain, reciprocally connected excitatory and inhibitory neurons interact to produce gamma-frequency oscillations. The emergent gamma rhythm synchronizes local neural activity and helps to select which cells should fire in each cycle. We previously found that such excitation-inhibition microcircuits, however, have a potentially significant caveat: the frequency of the gamma oscillation and the level of selection (i.e., the percentage of cells that are allowed to fire) vary with the magnitude of the input signal. In networks with varying levels of brain activity, such a feature may produce undesirable instability on the time and spatial structure of the neural signal with a potential for adversely impacting important neural processing mechanisms. Here we propose that feedforward inhibition solves the latter instability problem of the excitation-inhibition microcircuit. Using computer simulations, we show that the feedforward inhibitory signal reduces the dependence of both the frequency of population oscillation and the level of selection on the magnitude of the input excitation. Such a mechanism can produce stable gamma oscillations with its frequency determined only by the properties of the feedforward network, as observed in the hippocampus. As feedforward and feedback inhibition motifs commonly appear together in the brain, we hypothesize that their interaction underlies a robust implementation of general computational principles of neural processing involved in several cognitive tasks, including the formation of cell assemblies and the routing of information between brain areas.


Assuntos
Encéfalo/fisiologia , Ritmo Gama/fisiologia , Modelos Neurológicos , Inibição Neural/fisiologia , Potenciais de Ação/fisiologia , Simulação por Computador , Humanos , Rede Nervosa/fisiologia , Neurônios/fisiologia
7.
Neurobiol Learn Mem ; 160: 32-47, 2019 04.
Artigo em Inglês | MEDLINE | ID: mdl-30321652

RESUMO

The brain stores memories by persistently changing the connectivity between neurons. Sleep is known to be critical for these changes to endure. Research on the neurobiology of sleep and the mechanisms of long-term synaptic plasticity has provided data in support of various theories of how brain activity during sleep affects long-term synaptic plasticity. The experimental findings - and therefore the theories - are apparently quite contradictory, with some evidence pointing to a role of sleep in the forgetting of irrelevant memories, whereas other results indicate that sleep supports the reinforcement of the most valuable recollections. A unified theoretical framework is in need. Computational modeling and simulation provide grounds for the quantitative testing and comparison of theoretical predictions and observed data, and might serve as a strategy to organize the rather complicated and diverse pool of data and methodologies used in sleep research. This review article outlines the emerging progress in the computational modeling and simulation of the main theories on the role of sleep in memory consolidation.


Assuntos
Encéfalo/fisiologia , Simulação por Computador , Homeostase/fisiologia , Potenciação de Longa Duração/fisiologia , Depressão Sináptica de Longo Prazo/fisiologia , Consolidação da Memória/fisiologia , Modelos Teóricos , Fases do Sono/fisiologia , Humanos
8.
PLoS Comput Biol ; 10(5): e1003641, 2014 May.
Artigo em Inglês | MEDLINE | ID: mdl-24854425

RESUMO

The notion of attractor networks is the leading hypothesis for how associative memories are stored and recalled. A defining anatomical feature of such networks is excitatory recurrent connections. These "attract" the firing pattern of the network to a stored pattern, even when the external input is incomplete (pattern completion). The CA3 region of the hippocampus has been postulated to be such an attractor network; however, the experimental evidence has been ambiguous, leading to the suggestion that CA3 is not an attractor network. In order to resolve this controversy and to better understand how CA3 functions, we simulated CA3 and its input structures. In our simulation, we could reproduce critical experimental results and establish the criteria for identifying attractor properties. Notably, under conditions in which there is continuous input, the output should be "attracted" to a stored pattern. However, contrary to previous expectations, as a pattern is gradually "morphed" from one stored pattern to another, a sharp transition between output patterns is not expected. The observed firing patterns of CA3 meet these criteria and can be quantitatively accounted for by our model. Notably, as morphing proceeds, the activity pattern in the dentate gyrus changes; in contrast, the activity pattern in the downstream CA3 network is attracted to a stored pattern and thus undergoes little change. We furthermore show that other aspects of the observed firing patterns can be explained by learning that occurs during behavioral testing. The CA3 thus displays both the learning and recall signatures of an attractor network. These observations, taken together with existing anatomical and behavioral evidence, make the strong case that CA3 constructs associative memories based on attractor dynamics.


Assuntos
Potenciais de Ação/fisiologia , Relógios Biológicos/fisiologia , Hipocampo/fisiologia , Memória/fisiologia , Modelos Neurológicos , Rede Nervosa/fisiologia , Neurônios/fisiologia , Animais , Simulação por Computador , Humanos
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