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1.
Front Neural Circuits ; 17: 1253609, 2023.
Artigo em Inglês | MEDLINE | ID: mdl-37941893

RESUMO

While external stimulation can reliably trigger neuronal activity, cerebral processes can operate independently from the environment. In this study, we conceptualize autogenous cerebral processes (ACPs) as intrinsic operations of the brain that exist on multiple scales and can influence or shape stimulus responses, behavior, homeostasis, and the physiological state of an organism. We further propose that the field should consider exploring to what extent perception, arousal, behavior, or movement, as well as other cognitive functions previously investigated mainly regarding their stimulus-response dynamics, are ACP-driven.


Assuntos
Encéfalo , Cabeça , Encéfalo/fisiologia , Cognição , Nível de Alerta/fisiologia , Movimento/fisiologia
2.
MethodsX ; 10: 102041, 2023.
Artigo em Inglês | MEDLINE | ID: mdl-36814691

RESUMO

In this work we present SaFiDe, a deterministic method to detect eye movements (saccades and fixations) from eye-trace data. We developed this method for human and nonhuman primate data from video- and coil-recorded eye traces and further applied the algorithm to eye traces computed from electrooculograms. All the data analyzed were from free-exploration paradigms, where the main challenge was to detect periods of saccades and fixations that were uncued by the task. The method uses velocity and acceleration thresholds, calculated from the eye trace, to detect saccade and fixation periods. We show that our fully deterministic method detects saccades and fixations from eye traces during free visual exploration. The algorithm was implemented in MATLAB, and the code is publicly available on a GitHub repository.•The algorithm presented is entirely deterministic, simplifying the comparison between subjects and tasks.•Thus far, the algorithm presented can operate over video-based eye tracker data, human electrooculogram records, or monkey scleral eye coil data.

4.
Front Neurosci ; 15: 805690, 2021.
Artigo em Inglês | MEDLINE | ID: mdl-35153663

RESUMO

Bi-stable perception is a strong instance of cognitive self-organization, providing a research model for how 'the brain makes up its mind.' The complexity of perceptual bistability prevents a simple attribution of functions to areas, because many cognitive processes, recruiting multiple brain regions, are simultaneously involved. The functional magnetic resonance imaging (fMRI) evidence suggests the activation of a large network of distant brain areas. Concurrently, electroencephalographic and magnetoencephalographic (MEEG) literature shows sub second oscillatory activity and phase synchrony on several frequency bands. Strongly represented are beta and gamma bands, often associated with neural/cognitive integration processes. The spatial extension and short duration of brain activities suggests the need for a fast, large-scale neural coordination mechanism. To address the range of temporo-spatial scales involved, we systematize the current knowledge from mathematical models, cognitive sciences and neuroscience at large, from single-cell- to system-level research, including evidence from human and non-human primates. Surprisingly, despite evidence spanning through different organization levels, models, and experimental approaches, the scarcity of integrative studies is evident. In a final section of the review we dwell on the reasons behind such scarcity and on the need of integration in order to achieve a real understanding of the complexities underlying bi-stable perception processes.

5.
Eur J Neurosci ; 52(9): 4127-4138, 2020 11.
Artigo em Inglês | MEDLINE | ID: mdl-32657503

RESUMO

Rats have elaborate cognitive capacities for playing Hide & Seek. Playing Hide & Seek strongly engages medial prefrontal cortex and the activity of prefrontal cortex neurons reflects the structure of the game. We wondered if prefrontal neurons would also show a mirroring of play-related neural activity. Specifically, we asked how does the activity in the rat medial prefrontal cortex differ when the animal plays itself versus when it observes others playing. Consistent with our previous work, when the animal plays itself we observed medial prefrontal cortex activity that was sharply locked to game events. Observing play, however, did not lead to a comparable activation of rat medial prefrontal cortex. Firing rates during observing play were lower than during real play. The modulation of responses in medial prefrontal cortex by game events was strong during playing Hide & Seek, but weak during observing Hide & Seek. We conclude the rat prefrontal cortex does not mirror play events under our experimental conditions.


Assuntos
Neurônios , Córtex Pré-Frontal , Animais , Ratos
6.
Behav Brain Res ; 385: 112555, 2020 05 15.
Artigo em Inglês | MEDLINE | ID: mdl-32109438

RESUMO

During spatial navigation, some typical parameters of learning have been observed, such as latency or path length. However, these parameters are sensitive to patterns of navigation and orientation that are not easily measurable. In the present study, we used a modified version of the Oasis maze and evaluated different parameters of learning, navigation, and orientation in different animal groups. Through a PCA (Principal component analysis) we found different factors such as learning, navigation, speediness, anxiety, orientation, path variability, and turning behavior. Each factor gathers different groups of behavioral variables. ANOVA analysis of those factors demonstrates that some of them are more strongly modulated by trial progression, while others by animal group differences, indicating that each group of variables is better reflecting one of these dimensions. To understand the nature of these navigation differences, we studied orientation strategies between animal conditions and across trials. We found that the main navigational strategy used by the animals consist of locating the target and directing their behaviors towards this area. When testing how this strategy changed after cognitive impairment or enhancement, we found that AßOs treated animals (Amyloid ß Oligomers, Alzheimer animal model) have strong orientation difficulties at locating the target at longer distances. While animals with learning enhancement (exercised rat) do not show changes in orientation behaviors. These analyses highlight that experimental manipulations affect learning, but also induced changes in the navigational strategies. We concluded that both dimensions can explain the differences observed in typical learning variables, such as latency or path length, motivating the development of new tools that asses this two-dimension as a separate but, interacting phenomenon.


Assuntos
Peptídeos beta-Amiloides/farmacologia , Aprendizagem em Labirinto/fisiologia , Orientação Espacial/fisiologia , Fragmentos de Peptídeos/farmacologia , Navegação Espacial/fisiologia , Animais , Comportamento Animal/efeitos dos fármacos , Comportamento Animal/fisiologia , Região CA3 Hipocampal , Modelos Animais de Doenças , Hipocampo , Masculino , Aprendizagem em Labirinto/efeitos dos fármacos , Orientação Espacial/efeitos dos fármacos , Condicionamento Físico Animal , Análise de Componente Principal , Ratos , Aprendizagem Espacial/fisiologia , Navegação Espacial/efeitos dos fármacos
7.
Front Behav Neurosci ; 13: 96, 2019.
Artigo em Inglês | MEDLINE | ID: mdl-31143104

RESUMO

Active sensing refers to the concept of animals perceiving their environment while involving self-initiated motor acts. As a consequence of these motor acts, this activity produces direct and timely changes in the sensory surface. Is the brain able to take advantage of the precise time-locking that occurs during active sensing? Is the intrinsic predictability present during active sensing, impacting the sensory processes? We conjecture that if stimuli presentation is evoked by a self-initiated motor act, sensory discrimination and timing accuracy would improve. We studied this phenomenon when rats had to locate the position of a brief light stimulus, either when it was elicited by a warning light [passive condition (PC)] or when it was generated by a lever press [active condition (AC)]. We found that during the PC, rats had 66% of correct responses, vs. a significantly higher 77% of correct responses in AC. Furthermore, reaction times reduced from 1,181 ms during AC to 816 ms during PC For the latter condition, the probability of detecting the side of the light stimulus was negatively correlated with the time lag between the motor act and the evoked light and with a 38% reduction on performance per second of delay. These experiment shows that the mechanism that underlies sensory improvement during active behaviors have a constrained time dynamic, where the peak performances occur during the motor act, decreasing proportionally to the lag between the motor act and the stimulus presentation. This result is consistent with the evidence already found in humans, of a precise time dynamic of the improvement of sensory acuity after a motor act and reveals an equivalent process in rodents. Our results support the idea that perception and action are precisely coordinated in the brain.

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