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1.
Nat Commun ; 15(1): 2907, 2024 Apr 22.
Artículo en Inglés | MEDLINE | ID: mdl-38649369

RESUMEN

Holographic displays can generate light fields by dynamically modulating the wavefront of a coherent beam of light using a spatial light modulator, promising rich virtual and augmented reality applications. However, the limited spatial resolution of existing dynamic spatial light modulators imposes a tight bound on the diffraction angle. As a result, modern holographic displays possess low étendue, which is the product of the display area and the maximum solid angle of diffracted light. The low étendue forces a sacrifice of either the field-of-view (FOV) or the display size. In this work, we lift this limitation by presenting neural étendue expanders. This new breed of optical elements, which is learned from a natural image dataset, enables higher diffraction angles for ultra-wide FOV while maintaining both a compact form factor and the fidelity of displayed contents to human viewers. With neural étendue expanders, we experimentally achieve 64 × étendue expansion of natural images in full color, expanding the FOV by an order of magnitude horizontally and vertically, with high-fidelity reconstruction quality (measured in PSNR) over 29 dB on retinal-resolution images.

2.
Opt Express ; 23(12): 15992-6007, 2015 Jun 15.
Artículo en Inglés | MEDLINE | ID: mdl-26193574

RESUMEN

We present a prototype compressive video camera that encodes scene movement using a translated binary photomask in the optical path. The encoded recording can then be used to reconstruct multiple output frames from each captured image, effectively synthesizing high speed video. The use of a printed binary mask allows reconstruction at higher spatial resolutions than has been previously demonstrated. In addition, we improve upon previous work by investigating tradeoffs in mask design and reconstruction algorithm selection. We identify a mask design that consistently provides the best performance across multiple reconstruction strategies in simulation, and verify it with our prototype hardware. Finally, we compare reconstruction algorithms and identify the best choice in terms of balancing reconstruction quality and speed.

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