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1.
Brain Sci ; 14(6)2024 Jun 07.
Artículo en Inglés | MEDLINE | ID: mdl-38928585

RESUMEN

Spatial navigation is a multifaceted cognitive function essential for planning and finding routes in one's environment [...].

2.
Br J Educ Psychol ; 93(4): 978-996, 2023 Dec.
Artículo en Inglés | MEDLINE | ID: mdl-37211361

RESUMEN

BACKGROUND: Previous research on cognitive styles (CSs) has often overlooked their complexity and the effect of the environment on their development. While research supports visual abilities as predictors of domain-specific creativity, there is a lack of studies on the predictive power of CS in relation to creativity beyond abilities. AIMS: The current study aimed to explore the validity of the CS construct as environmentally sensitive individual differences in cognition. We examined the internal structure of the CS construct, its predictive power in creativity beyond visual abilities, and how CSs of Singaporean secondary school students are shaped with age under specific sociocultural influences (Singapore's emphasis on STEM disciplines). SAMPLE: Data were collected from 347 students aged 13-16 from a secondary school in Singapore. METHODS: Students were administered nine tasks assessing their visual abilities and learning preferences, artistic and scientific creativity, and questionnaires assessing their CS profiles. RESULTS: The confirmatory factor analyses provided evidence for a matrix-type CS structure consisting of four orthogonal CS dimensions and third levels of information processing. Structural equation models demonstrated significant contributions of context independence and intuitive processing to artistic and scientific creativity, respectively, beyond visual abilities. The results also suggested that Singapore's education system could be contributing to significantly shaping adolescents' CS profiles. CONCLUSIONS: Our findings support the validity of CS as individual differences in cognition that develop to cope with environmental demands. They highlight the importance of providing an appropriate environment in shaping adolescents' CS profiles to support the development of domain-specific creativity according to their strengths and talent.


Asunto(s)
Creatividad , Pensamiento , Humanos , Adolescente , Cognición , Personalidad , Aprendizaje
3.
Brain Sci ; 13(5)2023 May 22.
Artículo en Inglés | MEDLINE | ID: mdl-37239306

RESUMEN

The goal of the current study was to show the existence of distinct types of survey-based environmental representations, egocentric and allocentric, and provide experimental evidence that they are formed by different types of navigational strategies, path integration and map-based navigation, respectively. After traversing an unfamiliar route, participants were either disoriented and asked to point to non-visible landmarks encountered on the route (Experiment 1) or presented with a secondary spatial working memory task while determining the spatial locations of objects on the route (Experiment 2). The results demonstrate a double dissociation between the navigational strategies underlying the formation of allocentric and egocentric survey-based representation. Specifically, only the individuals who generated egocentric survey-based representations of the route were affected by disorientation, suggesting they relied primarily on a path integration strategy combined with landmark/scene processing at each route segment. In contrast, only allocentric-survey mappers were affected by the secondary spatial working memory task, suggesting their use of map-based navigation. This research is the first to show that path integration, in conjunction with egocentric landmark processing, is a distinct standalone navigational strategy underpinning the formation of a unique type of environmental representation-the egocentric survey-based representation.

4.
Curr Res Neurobiol ; 3: 100053, 2022.
Artículo en Inglés | MEDLINE | ID: mdl-36246552

RESUMEN

Here we report meditative techniques, which modulate attentional control by arousal-driven influences and not by monitoring continuous thought processes as during mindfulness-related practices. We focus on Vajrayana (Tantric Buddhism) practices, during which a sequence of generation (self-visualization as a deity - Yidam) or completion with sign (inner heat -Tummo) stages necessarily precedes non-dual awareness (NDA) Tantric Mahamudra. We compared the electrocardiographic and electroencephalographic correlates of Mahamudra performed after rest (non-Tantric Mahamudra) with Mahamudra performed after Yidam (Tantric Mahamudra) in 16 highly experienced Vajrayana practitioners, 10 of whom also performed Tummo. Both Yidam and Tummo developed the state of PNS withdrawal (arousal) and phasic alertness, as reflected by HF HRV decreases and Alpha2 power increases, later neurophysiologically employed in Tantric Mahamudra. The latter led to the unique state of high cortical excitability, "non-selective" focused attention, and significantly reduced attentional control, quantified by power reductions in all frequency bands, except Theta. In contrast, similar to mindfulness-related practices, non-Tantric Mahamudra was performed in a state of PNS dominance (relaxation), tonic alertness, and active monitoring, as suggested by Alpha1 power increases and less pronounced decreases in other frequency bands. A neurobiological model of meditation is proposed, differentiating arousal-based and mindfulness-related practices.

5.
Cogn Sci ; 46(2): e13106, 2022 02.
Artículo en Inglés | MEDLINE | ID: mdl-35174903

RESUMEN

The goal of this study was to examine activities and experiences where enhanced cognitive states (ECSs), characterized by dramatic boosts in focused attention, could be elicited under specific gaming contexts. In Experiment 1, expert gamers were tested on the attentional blink task before and after playing games of different genres, varying on four game design dimensions (perspective, "adrenaline-rush," immersivity, and collaborative vs. individual context) and two cognitive dimensions (speed of processing and attentional focus). In Experiment 2, using ECG-HRV methodology, we examined the physiological markers of gaming dimensions found to be critical for accessing ECSs in Experiment 1. The findings suggest that ECSs are a universal phenomenon that demands focusing one's attention on a single task from the egocentric perspective, and ought to involve an adventurous "adrenaline-rush" type of activity. Furthermore, the results demonstrated that an underlying physiological mechanism of ECSs includes parasympathetic nervous system (PSNS) withdrawal-associated arousal. Specifically, the gaming dimensions leading to greater PSNS withdrawal-associated arousal resulted in greater improvements on the attentional blink task during ECSs. These findings suggest that individuals can transcend what was hitherto assumed to be a limitation of human cognition, granting new prospects for eliciting exceptional human performance.


Asunto(s)
Juegos de Video , Nivel de Alerta/fisiología , Atención/fisiología , Cognición/fisiología , Humanos , Juegos de Video/psicología
6.
J Relig Health ; 58(3): 737-747, 2019 Jun.
Artículo en Inglés | MEDLINE | ID: mdl-30771143

RESUMEN

Phenomenological studies suggest the existence of enhanced cognitive states, termed flow or peak experiences, in which specific cognitive processes (e.g., attention, perception) can be dramatically increased for limited durations. Here we review new scientific evidence that shows that specific types of meditation that developed out of certain religious traditions such as Vajrayana (Tantric Buddhism) and Hindu Tantra lead to the enhanced cognitive states, characterized by heightened sympathetic activation and phasic alertness (a significant temporary boost in focused attention). This is in contrast to the meditation practices (Shamatha, Vipassana) from other traditions such as Theravada and Mahayana that elicit heightened parasympathetic activity and tonic alertness. Such findings validate Buddhist scriptural descriptions of heightened arousal during Vajrayana practices and a calm and alert state of mind during Theravada and Mahayana types of meditation. The finding demonstrates the existence of enhanced cognitive states-the unique and energized states of consciousness characterized by a dramatic boost in focused attention.


Asunto(s)
Atención/fisiología , Cognición/fisiología , Meditación , Nivel de Alerta , Budismo , Humanos
7.
Cognition ; 173: 93-105, 2018 04.
Artículo en Inglés | MEDLINE | ID: mdl-29367017

RESUMEN

This research reports the existence of enhanced cognitive states in which dramatic temporary improvements in temporal and spatial aspects of attention were exhibited by participants who played (but not by those who merely observed) action video-games meeting certain criteria. Specifically, Experiments 1 and 2 demonstrate that the attentional improvements were exhibited only by participants whose skills matched the difficulty level of the video game. Experiment 2 showed that arousal (as reflected by the reduction in parasympathetic activity and increase in sympathetic activity) is a critical physiological condition for enhanced cognitive states and corresponding attentional enhancements. Experiment 3 showed that the cognitive enhancements were transient, and were no longer observed after 30 min of rest following video-gaming. Moreover, the results suggest that the enhancements were specific to tasks requiring visual-spatial focused attention, but not distribution of spatial attention as has been reported to improve significantly and durably as a result of long-term video-game playing. Overall, the results suggest that the observed enhancements cannot be simply due to the activity of video-gaming per se, but might rather represent an enhanced cognitive state resulting from specific conditions (heightened arousal in combination with active engagement and optimal challenge), resonant with what has been described in previous phenomenological literature as "flow" (Csikszentmihalyi, 1975) or "peak experiences" (Maslov, 1962). The findings provide empirical evidence for the existence of the enhanced cognitive states and suggest possibilities for consciously accessing latent resources of our brain to temporarily boost our cognitive capacities upon demand.


Asunto(s)
Nivel de Alerta/fisiología , Parpadeo Atencional/fisiología , Cognición/fisiología , Desempeño Psicomotor/fisiología , Sistema Nervioso Simpático/fisiología , Juegos de Video , Adulto , Humanos , Masculino , Adulto Joven
8.
Biomed Res Int ; 2015: 731579, 2015.
Artículo en Inglés | MEDLINE | ID: mdl-26146629

RESUMEN

Cognitive and neuroscience research from the past several years has shed new light on the influences that meditative traditions have on the meditation practice. Here we review new evidence that shows that types of meditation that developed out of certain traditions such as Vajrayana and Hindu Tantric lead to heightened sympathetic activation and phasic alertness, while types of meditation from other traditions such as Theravada and Mahayana elicit heightened parasympathetic activity and tonic alertness. Such findings validate Buddhist scriptural descriptions of heightened arousal during Vajrayana practices and a calm and alert state of mind during Theravada and Mahayana types of meditation and demonstrate the importance of the cultural and philosophical context out of which the meditation practices develop.


Asunto(s)
Budismo , Cognición/fisiología , Meditación , Sistema Nervioso Parasimpático/fisiología , Electroencefalografía , Humanos
9.
PLoS One ; 9(7): e102990, 2014.
Artículo en Inglés | MEDLINE | ID: mdl-25051268

RESUMEN

Based on evidence of parasympathetic activation, early studies defined meditation as a relaxation response. Later research attempted to categorize meditation as either involving focused or distributed attentional systems. Neither of these hypotheses received strong empirical support, and most of the studies investigated Theravada style meditative practices. In this study, we compared neurophysiological (EEG, EKG) and cognitive correlates of meditative practices that are thought to utilize either focused or distributed attention, from both Theravada and Vajrayana traditions. The results of Study 1 show that both focused (Shamatha) and distributed (Vipassana) attention meditations of the Theravada tradition produced enhanced parasympathetic activation indicative of a relaxation response. In contrast, both focused (Deity) and distributed (Rig-pa) meditations of the Vajrayana tradition produced sympathetic activation, indicative of arousal. Additionally, the results of Study 2 demonstrated an immediate dramatic increase in performance on cognitive tasks following only Vajrayana styles of meditation, indicating enhanced phasic alertness due to arousal. Furthermore, our EEG results showed qualitatively different patterns of activation between Theravada and Vajrayana meditations, albeit highly similar activity between meditations within the same tradition. In conclusion, consistent with Tibetan scriptures that described Shamatha and Vipassana techniques as those that calm and relax the mind, and Vajrayana techniques as those that require 'an awake quality' of the mind, we show that Theravada and Vajrayana meditations are based on different neurophysiological mechanisms, which give rise to either a relaxation or arousal response. Hence, it may be more appropriate to categorize meditations in terms of relaxation vs. arousal, whereas classification methods that rely on the focused vs. distributed attention dichotomy may need to be reexamined.


Asunto(s)
Nivel de Alerta/fisiología , Cognición/fisiología , Meditación/métodos , Neurofisiología/métodos , Relajación/fisiología , Adulto , Atención , Ondas Encefálicas/fisiología , Budismo , Electrocardiografía , Electroencefalografía , Femenino , Frecuencia Cardíaca/fisiología , Humanos , Memoria/fisiología , Persona de Mediana Edad , Sistema Nervioso Parasimpático/fisiología , Estimulación Luminosa , Desempeño Psicomotor/fisiología
10.
Psychol Sci Public Interest ; 15(1): 3-33, 2014 May.
Artículo en Inglés | MEDLINE | ID: mdl-26171827

RESUMEN

The key aims of this article are to relate the construct of cognitive style to current theories in cognitive psychology and neuroscience and to outline a framework that integrates the findings on individual differences in cognition across different disciplines. First, we characterize cognitive style as patterns of adaptation to the external world that develop on the basis of innate predispositions, the interactions among which are shaped by changing environmental demands. Second, we show that research on cognitive style in psychology and cross-cultural neuroscience, on learning styles in education, and on decision-making styles in business and management all address the same phenomena. Third, we review cognitive-psychology and neuroscience research that supports the validity of the concept of cognitive style. Fourth, we show that various styles from disparate disciplines can be organized into a single taxonomy. This taxonomy allows us to integrate all the well-documented cognitive, learning, and decision-making styles; all of these style types correspond to adaptive systems that draw on different levels of information processing. Finally, we discuss how the proposed approach might promote greater coherence in research and application in education, in business and management, and in other disciplines.

11.
Br J Educ Psychol ; 83(Pt 2): 196-209, 2013 Jun.
Artículo en Inglés | MEDLINE | ID: mdl-23692530

RESUMEN

BACKGROUND: Despite the recent evidence for a multi-component nature of both visual imagery and creativity, there have been no systematic studies on how the different dimensions of creativity and imagery might interrelate. AIMS: The main goal of this study was to investigate the relationship between different dimensions of creativity (artistic and scientific) and dimensions of visualization abilities and styles (object and spatial). In addition, we compared the contributions of object and spatial visualization abilities versus corresponding styles to scientific and artistic dimensions of creativity. SAMPLES: Twenty-four undergraduate students (12 females) were recruited for the first study, and 75 additional participants (36 females) were recruited for an additional experiment. METHOD: Participants were administered a number of object and spatial visualization abilities and style assessments as well as a number of artistic and scientific creativity tests. RESULTS: The results show that object visualization relates to artistic creativity and spatial visualization relates to scientific creativity, while both are distinct from verbal creativity. Furthermore, our findings demonstrate that style predicts corresponding dimension of creativity even after removing shared variance between style and visualization ability. The results suggest that styles might be a more ecologically valid construct in predicting real-life creative behaviour, such as performance in different professional domains.


Asunto(s)
Cognición/fisiología , Creatividad , Imaginación/fisiología , Percepción Visual/fisiología , Femenino , Humanos , Individualidad , Masculino , Percepción Espacial , Encuestas y Cuestionarios
12.
PLoS One ; 8(3): e58244, 2013.
Artículo en Inglés | MEDLINE | ID: mdl-23555572

RESUMEN

Stories of g-tummo meditators mysteriously able to dry wet sheets wrapped around their naked bodies during a frigid Himalayan ceremony have intrigued scholars and laypersons alike for a century. Study 1 was conducted in remote monasteries of eastern Tibet with expert meditators performing g-tummo practices while their axillary temperature and electroencephalographic (EEG) activity were measured. Study 2 was conducted with Western participants (a non-meditator control group) instructed to use the somatic component of the g-tummo practice (vase breathing) without utilization of meditative visualization. Reliable increases in axillary temperature from normal to slight or moderate fever zone (up to 38.3°C) were observed among meditators only during the Forceful Breath type of g-tummo meditation accompanied by increases in alpha, beta, and gamma power. The magnitude of the temperature increases significantly correlated with the increases in alpha power during Forceful Breath meditation. The findings indicate that there are two factors affecting temperature increase. The first is the somatic component which causes thermogenesis, while the second is the neurocognitive component (meditative visualization) that aids in sustaining temperature increases for longer periods. Without meditative visualization, both meditators and non-meditators were capable of using the Forceful Breath vase breathing only for a limited time, resulting in limited temperature increases in the range of normal body temperature. Overall, the results suggest that specific aspects of the g-tummo technique might help non-meditators learn how to regulate their body temperature, which has implications for improving health and regulating cognitive performance.


Asunto(s)
Cognición/fisiología , Termogénesis/fisiología , Adulto , Frío , Femenino , Humanos , Meditación , Persona de Mediana Edad , Filosofías Religiosas , Tibet
13.
Front Psychol ; 3: 284, 2012.
Artículo en Inglés | MEDLINE | ID: mdl-22908003

RESUMEN

Most research on three-dimensional (3D) visual-spatial processing has been conducted using traditional non-immersive 2D displays. Here we investigated how individuals generate and transform mental images within 3D immersive (3DI) virtual environments, in which the viewers perceive themselves as being surrounded by a 3D world. In Experiment 1, we compared participants' performance on the Shepard and Metzler (1971) mental rotation (MR) task across the following three types of visual presentation environments; traditional 2D non-immersive (2DNI), 3D non-immersive (3DNI - anaglyphic glasses), and 3DI (head mounted display with position and head orientation tracking). In Experiment 2, we examined how the use of different backgrounds affected MR processes within the 3DI environment. In Experiment 3, we compared electroencephalogram data recorded while participants were mentally rotating visual-spatial images presented in 3DI vs. 2DNI environments. Overall, the findings of the three experiments suggest that visual-spatial processing is different in immersive and non-immersive environments, and that immersive environments may require different image encoding and transformation strategies than the two other non-immersive environments. Specifically, in a non-immersive environment, participants may utilize a scene-based frame of reference and allocentric encoding whereas immersive environments may encourage the use of a viewer-centered frame of reference and egocentric encoding. These findings also suggest that MR performed in laboratory conditions using a traditional 2D computer screen may not reflect spatial processing as it would occur in the real world.

14.
Cognition ; 117(3): 276-301, 2010 Dec.
Artículo en Inglés | MEDLINE | ID: mdl-20887982

RESUMEN

The goal of the current research was to introduce a new component of intelligence: visual-object intelligence, that reflects one's ability to process information about visual appearances of objects and their pictorial properties (e.g., shape, color and texture) as well as to demonstrate that it is distinct from visual-spatial intelligence, which reflects one's ability to process information about spatial relations and manipulate objects in space. Study 1 investigated the relationship between performance on various measures of visual-object and visual-spatial abilities, and areas of specialization (visual art, science and humanities). Study 2 examined qualitative differences in approaches to interpreting visual abstract information between visual artists, scientists and humanities/social science professionals. Study 3 investigated qualitative differences in visual-object versus visual-spatial processing by examining how members of different professions generate, transform, inspect, and manipulate visual images. The results of the three studies demonstrated that visual-object ability satisfies the requirements of an independent component of intelligence: (1) it uniquely relates to specialization in visual art; (2) it supports processing of abstract visual-object information; and (3) it has unique quantitative and qualitative characteristics, distinct from those of visual-spatial processing.


Asunto(s)
Percepción de Forma/fisiología , Inteligencia/fisiología , Percepción Visual/fisiología , Adulto , Ambiente , Femenino , Humanos , Imaginación , Masculino , Desempeño Psicomotor/fisiología , Caracteres Sexuales , Adulto Joven
15.
Psychon Bull Rev ; 17(1): 29-35, 2010 Feb.
Artículo en Inglés | MEDLINE | ID: mdl-20081157

RESUMEN

Previous research indicates relative independence between the ventral and dorsal visual pathways, associated with object and spatial visual processing, respectively. The present research shows that, at the individual-differences level, there is a trade-off, rather than independence, between object and spatial visualization abilities. Across five different age groups with different professional specializations, participants with above-average object visualization abilities (artists) had below-average spatial visualization abilities, and the inverse was true for those with above-average spatial visualization abilities (scientists). No groups showed both above-average object and above-average spatial visualization abilities. Furthermore, while total object and spatial visualization resources increase with age and experience, the trade-off relationship between object and spatial visualization abilities does not. These results suggest that the trade-off originates through a bottleneck that restricts the development of overall visualization resources, rather than through preferential experience in one type of visualization.


Asunto(s)
Percepción de Forma , Desarrollo Humano , Percepción Espacial , Percepción Visual , Adolescente , Desarrollo del Adolescente , Adulto , Factores de Edad , Arquitectura , Arte , Niño , Desarrollo Infantil , Cognición , Femenino , Humanidades/psicología , Humanos , Masculino , Ciencia , Factores Sexuales , Adulto Joven
16.
Psychol Sci ; 20(5): 645-53, 2009 May.
Artículo en Inglés | MEDLINE | ID: mdl-19476594

RESUMEN

This study examined the effects of meditation on mental imagery, evaluating Buddhist monks' reports concerning their extraordinary imagery skills. Practitioners of Buddhist meditation were divided into two groups according to their preferred meditation style: Deity Yoga (focused attention on an internal visual image) or Open Presence (evenly distributed attention, not directed to any particular object). Both groups of meditators completed computerized mental-imagery tasks before and after meditation. Their performance was compared with that of control groups, who either rested or performed other visuospatial tasks between testing sessions. The results indicate that all the groups performed at the same baseline level, but after meditation, Deity Yoga practitioners demonstrated a dramatic increase in performance on imagery tasks compared with the other groups. The results suggest that Deity meditation specifically trains one's capacity to access heightened visuospatial processing resources, rather than generally improving visuospatial imagery abilities.


Asunto(s)
Atención , Budismo , Imaginación , Meditación/psicología , Memoria a Corto Plazo , Reconocimiento Visual de Modelos , Religión y Psicología , Percepción Espacial , Yoga/psicología , Adulto , Concienciación , Discriminación en Psicología , Femenino , Humanos , Masculino , Persona de Mediana Edad , Orientación , Tiempo de Reacción
17.
Neuroreport ; 19(17): 1727-31, 2008 Nov 19.
Artículo en Inglés | MEDLINE | ID: mdl-18852681

RESUMEN

The visual system processes object properties and spatial properties in distinct subsystems, and we hypothesized that this distinction might extend to individual differences in visual processing. We conducted a functional MRI study investigating the neural underpinnings of individual differences in object versus spatial visual processing. Nine participants of high object-processing ability ('object' visualizers) and eight participants of high spatial-processing ability ('spatial' visualizers) were scanned, while they performed an object-processing task. Object visualizers showed lower bilateral neural activity in lateral occipital complex and lower right-lateralized neural activity in dorsolateral prefrontal cortex. The data indicate that high object-processing ability is associated with more efficient use of visual-object resources, resulting in less neural activity in the object-processing pathway.


Asunto(s)
Corteza Cerebral/fisiología , Reconocimiento Visual de Modelos/fisiología , Percepción Espacial/fisiología , Percepción Visual/fisiología , Corteza Cerebral/anatomía & histología , Percepción de Forma/fisiología , Lateralidad Funcional/fisiología , Humanos , Procesamiento de Imagen Asistido por Computador , Imagen por Resonancia Magnética/métodos , Pruebas Neuropsicológicas/estadística & datos numéricos , Lóbulo Occipital/anatomía & histología , Lóbulo Occipital/fisiología , Corteza Prefrontal/anatomía & histología , Corteza Prefrontal/fisiología , Tiempo de Reacción/fisiología , Encuestas y Cuestionarios , Corteza Visual/anatomía & histología , Corteza Visual/fisiología , Adulto Joven
18.
Psychol Bull ; 133(3): 464-81, 2007 May.
Artículo en Inglés | MEDLINE | ID: mdl-17469987

RESUMEN

The goals of this article are to elucidate trends and perspectives in the field of cognitive style research and to propose an integrated framework to guide future research. This is accomplished by means of a comprehensive literature review of the major advances and the theoretical and experimental problems that have accumulated over the years and by a discussion of the promising theoretical models that can be further developed, in part, with modern neuroscience techniques and with research from different psychological fields. On the basis of the research reviewed in this article, the author suggests that cognitive styles represent heuristics that individuals use to process information about their environment. These heuristics can be identified at multiple levels of information processing, from perceptual to metacognitive, and they can be grouped according to the type of regulatory function they exert on processes ranging from automatic data encoding to conscious executive allocation of cognitive resources.


Asunto(s)
Cognición/fisiología , Modelos Psicológicos , Psicología/métodos , Investigación Biomédica/métodos , Humanos , Procesos Mentales/fisiología , Neurociencias/métodos , Teoría Psicoanalítica
19.
Psychol Res ; 71(3): 265-76, 2007 May.
Artículo en Inglés | MEDLINE | ID: mdl-17051399

RESUMEN

Two experiments were designed to compare scene recognition reaction time (RT) and accuracy patterns following observer versus scene movement. In Experiment 1, participants memorized a scene from a single perspective. Then, either the scene was rotated or the participants moved (0 degrees -360 degrees in 36 degrees increments) around the scene, and participants judged whether the objects' positions had changed. Regardless of whether the scene was rotated or the observer moved, RT increased with greater angular distance between judged and encoded views. In Experiment 2, we varied the delay (0, 6, or 12 s) between scene encoding and locomotion. Regardless of the delay, however, accuracy decreased and RT increased with angular distance. Thus, our data show that observer movement does not necessarily update representations of spatial layouts and raise questions about the effects of duration limitations and encoding points of view on the automatic spatial updating of representations of scenes.


Asunto(s)
Aprendizaje , Percepción Visual , Cognición , Humanos , Memoria , Tiempo de Reacción , Reconocimiento en Psicología
20.
Cogn Sci ; 31(4): 549-79, 2007 Jul 08.
Artículo en Inglés | MEDLINE | ID: mdl-21635308

RESUMEN

Three studies were conducted to examine the relation of spatial visualization to solving kinematics problems that involved either predicting the two-dimensional motion of an object, translating from one frame of reference to another, or interpreting kinematics graphs. In Study 1, 60 physics-naíve students were administered kinematics problems and spatial visualization ability tests. In Study 2, 17 (8 high- and 9 low-spatial ability) additional students completed think-aloud protocols while they solved the kinematics problems. In Study 3, the eye movements of fifteen (9 high- and 6 low-spatial ability) students were recorded while the students solved kinematics problems. In contrast to high-spatial students, most low-spatial students did not combine two motion vectors, were unable to switch frames of reference, and tended to interpret graphs literally. The results of the study suggest an important relationship between spatial visualization ability and solving kinematics problems with multiple spatial parameters.

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