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1.
Opt Express ; 29(3): 4240-4248, 2021 Feb 01.
Artículo en Inglés | MEDLINE | ID: mdl-33771008

RESUMEN

We present the first frequency-quadrupled linearly-polarized Q-switched neodymium-doped fiber laser generating > 500 mW average power at 226 nm. For this purpose, an amplified Q-switched oscillator using novel large-mode-area (LMA) fibers and generating up to 24 W average power (15 kW peak power) at 905 nm was developed. Two nonlinear frequency conversion stages using a LBO crystal for SHG and a BBO crystal for FHG generate respectively up to 4.9 W average power in the deep blue at 452 nm and a maximum of 510 mW average power in the deep ultra-violet (DUV) at 226 nm. Performance limitations and further improvements are discussed.

2.
Br J Psychol ; 107(1): 72-94, 2016 Feb.
Artículo en Inglés | MEDLINE | ID: mdl-26756717

RESUMEN

We investigated the navigation-related age effects on learning, proactive interference semantic clustering, recognition hits, and false recognitions in a naturalistic situation using a virtual apartment-based task. We also examined the neuropsychological correlates (executive functioning [EF] and episodic memory) of navigation-related age effects on memory. Younger and older adults either actively navigated or passively followed the computer-guided tour of an apartment. The results indicated that active navigation increased recognition hits compared with passive navigation, but it did not influence other memory measures (learning, proactive interference, and semantic clustering) to a similar extent in either age group. Furthermore, active navigation helped to reduce false recognitions in younger adults but increased those made by older adults. This differential effect of active navigation for younger and older adults was accounted for by EF score. Like for the subject-performed task effects, the effects from the navigation manipulation were well accounted for by item-specific/relational processing distinction, and they were also consistent with a source monitoring deficit in older adults.


Asunto(s)
Función Ejecutiva/fisiología , Memoria Episódica , Recuerdo Mental/fisiología , Reconocimiento en Psicología/fisiología , Navegación Espacial/fisiología , Adolescente , Adulto , Factores de Edad , Anciano , Anciano de 80 o más Años , Humanos , Persona de Mediana Edad , Pruebas Neuropsicológicas , Interfaz Usuario-Computador , Adulto Joven
3.
J Neuropsychol ; 10(1): 33-58, 2016 Mar.
Artículo en Inglés | MEDLINE | ID: mdl-25307794

RESUMEN

To investigate everyday memory, more and more studies rely on virtual-reality applications to bridge the gap between in situ approaches and laboratory settings. In this vein, the present study was designed to assess everyday-like memory from the virtual reality-based Human Object Memory for Everyday Scenes (HOMES) test (Sauzéon et al., , Exp. Psychol., 59, 99) in ageing and in Alzheimer's disease (AD). Two aims motivated this study: the first was to assess multiple processes of episodic memory (EM) functioning embedded within contexts closely related to real life in ageing and AD using the multi-trial free-recall paradigm, and the second aim was to evaluate the mediating effects of executive functioning (EF), EM, and subjective memory complaints (SMCs) on age differences in the HOMES measures and in AD. To this end, the HOMES test and neurocognitive tests of EF and EM were administered to 23 younger adults, 23 older adults, and 16 patients with AD. The results were: firstly, compared to young adults, elderly adults presented only free-recall decline that almost disappeared in recognition condition whereas AD patients exhibited a poor clustering, learning, and recognition performance, and also a high amount of false recognition; secondly, age differences as well as AD related deficits on the HOMES test were mediated by both memory and EF measure while those observed on false memory indices were only mediated by EM measure; thirdly, the HOMES indices are related to SMCs even when episodic or EF measures are controlled. Overall, the results supported the fact that the VR-based memory test is an appropriate device to capture age-related differences as well as the AD effect with respect to both in situ and laboratory settings.


Asunto(s)
Envejecimiento/psicología , Enfermedad de Alzheimer/psicología , Función Ejecutiva , Memoria Episódica , Adulto , Anciano , Anciano de 80 o más Años , Femenino , Humanos , Masculino , Recuerdo Mental , Pruebas Neuropsicológicas , Interfaz Usuario-Computador , Adulto Joven
4.
Exp Psychol ; 59(2): 99-108, 2011.
Artículo en Inglés | MEDLINE | ID: mdl-22044787

RESUMEN

Episodic memory was assessed using Virtual Reality (VR). Forty-four (44) subjects visualized a target virtual apartment containing specific objects in each room. Then they visualized a second virtual apartment comprised of specific objects and objects shared by the two apartments. Subjects navigated in the virtual apartments in one of the following two conditions: active and passive. Four main episodic memory components were scored from the VR exposures: (1) learning effect; (2) active forgetting effect; (3) strategies at encoding and at retrieval; and (4) false recognitions (FRs). The effect of navigation mode (active vs. passive) on each memory component was examined. Active subjects had better learning and retrieval (recognition hits) performances compared to passive subjects. A beneficial effect of active navigation was also observed on the source-based FR rates. Active subjects made fewer source-based FRs compared to passive subjects. These overall results for the effect of active navigation are discussed in terms of the distinction between item-specific and relational processing.


Asunto(s)
Memoria Episódica , Conducta Espacial/fisiología , Interfaz Usuario-Computador , Adolescente , Femenino , Humanos , Masculino , Reconocimiento en Psicología , Adulto Joven
5.
IEEE Comput Graph Appl ; 28(4): 58-62, 2008.
Artículo en Inglés | MEDLINE | ID: mdl-18663815

RESUMEN

To increase the input space of mobile devices, the authors developed a proof-of-concept 3D elastic controller that easily adapts to mobile devices. This embedded device improves the completion of high-level interaction tasks such as visualization of large documents and navigation in 3D environments. It also opens new directions for tomorrow's mobile applications.


Asunto(s)
Teléfono Celular/instrumentación , Gráficos por Computador/instrumentación , Periféricos de Computador , Imagenología Tridimensional/instrumentación , Imagenología Tridimensional/métodos , Internet , Programas Informáticos , Interfaz Usuario-Computador , Diseño de Equipo , Análisis de Falla de Equipo , Viaje
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