Your browser doesn't support javascript.
loading
Mostrar: 20 | 50 | 100
Resultados 1 - 5 de 5
Filtrar
Más filtros











Intervalo de año de publicación
1.
Span J Psychol ; 19: E89, 2016 Dec 05.
Artículo en Inglés | MEDLINE | ID: mdl-27917731

RESUMEN

This paper reviews the use of video games for measuring intelligence differences and reports two studies analyzing the relationship between intelligence and performance on a leisure video game. In the first study, the main focus was to design an Intelligence Test using puzzles from the video game. Forty-seven young participants played "Professor Layton and the curious village"® for a maximum of 15 hours and completed a set of intelligence standardized tests. Results show that the time required for completing the game interacts with intelligence differences: the higher the intelligence, the lower the time (d = .91). Furthermore, a set of 41 puzzles showed excellent psychometric properties. The second study, done seven years later, confirmed the previous findings. We finally discuss the pros and cons of video games as tools for measuring cognitive abilities with commercial video games, underscoring that psychologists must develop their own intelligence video games and delineate their key features for the measurement devices of next generation.


Asunto(s)
Inteligencia/fisiología , Pruebas Neuropsicológicas , Desempeño Psicomotor/fisiología , Juegos de Video , Adolescente , Adulto , Femenino , Humanos , Masculino , Adulto Joven
2.
Span. j. psychol ; 19: e89.1-e89.13, 2016. tab, graf
Artículo en Inglés | IBECS | ID: ibc-160304

RESUMEN

This paper reviews the use of video games for measuring intelligence differences and reports two studies analyzing the relationship between intelligence and performance on a leisure video game. In the first study, the main focus was to design an Intelligence Test using puzzles from the video game. Forty-seven young participants played 'Professor Layton and the curious village'® for a maximum of 15 hours and completed a set of intelligence standardized tests. Results show that the time required for completing the game interacts with intelligence differences: the higher the intelligence, the lower the time (d = .91). Furthermore, a set of 41 puzzles showed excellent psychometric properties. The second study, done seven years later, confirmed the previous findings. We finally discuss the pros and cons of video games as tools for measuring cognitive abilities with commercial video games, underscoring that psychologists must develop their own intelligence video games and delineate their key features for the measurement devices of next generation (AU)


No disponible


Asunto(s)
Humanos , Masculino , Femenino , Recursos Audiovisuales , Juegos de Video , Inteligencia/fisiología , Pruebas de Inteligencia/estadística & datos numéricos , Pruebas Psicológicas/estadística & datos numéricos , Psicometría/métodos , Aptitud/fisiología , 24960/métodos
3.
Neuroscience ; 286: 345-52, 2015 Feb 12.
Artículo en Inglés | MEDLINE | ID: mdl-25499315

RESUMEN

The precuneus has received considerable attention in the last decade, because of its cognitive functions, its role as a central node of the brain networks, and its involvement in neurodegenerative processes. Paleoneurological studies suggested that form changes in the deep parietal areas represent a major character associated with the origin of the modern human brain morphology. A recent neuroanatomical survey based on shape analysis suggests that the proportions of the precuneus are also a determinant source of overall brain geometrical differences among adult individuals, influencing the brain spatial organization. Here, we evaluate the variation of cortical thickness and cortical surface area of the precuneus in a sample of adult humans, and their relation with geometry and cognition. Precuneal thickness and surface area are not correlated. There is a marked individual variation. The right precuneus is thinner and larger than the left one, but there are relevant fluctuating asymmetries, with only a modest correlation between the hemispheres. Males have a thicker cortex but differences in cortical area are not significant between sexes. The surface area of the precuneus shows a positive allometry with the brain surface area, although the correlation is modest. The dilation/contraction of the precuneus, described as a major factor of variability within adult humans, is associated with absolute increase/decrease of its surface, but not with variation in thickness. Precuneal thickness, precuneal surface area and precuneal morphology are not correlated with psychological factors such as intelligence, working memory, attention control, and processing speed, stressing further possible roles of this area in supporting default mode functions. Beyond gross morphology, the processes underlying the large phenotypic variation of the precuneus must be further investigated through specific cellular analyses, aimed at considering differences in cellular size, density, composition, and structural covariance compared to other brain areas.


Asunto(s)
Cognición/fisiología , Lóbulo Parietal/anatomía & histología , Adulto , Femenino , Humanos , Procesamiento de Imagen Asistido por Computador , Imagen por Resonancia Magnética , Masculino , Pruebas Neuropsicológicas , Factores Sexuales , Adulto Joven
4.
Proc Natl Acad Sci U S A ; 107(10): 4705-9, 2010 Mar 09.
Artículo en Inglés | MEDLINE | ID: mdl-20176936

RESUMEN

General intelligence (g) captures the performance variance shared across cognitive tasks and correlates with real-world success. Yet it remains debated whether g reflects the combined performance of brain systems involved in these tasks or draws on specialized systems mediating their interactions. Here we investigated the neural substrates of g in 241 patients with focal brain damage using voxel-based lesion-symptom mapping. A hierarchical factor analysis across multiple cognitive tasks was used to derive a robust measure of g. Statistically significant associations were found between g and damage to a remarkably circumscribed albeit distributed network in frontal and parietal cortex, critically including white matter association tracts and frontopolar cortex. We suggest that general intelligence draws on connections between regions that integrate verbal, visuospatial, working memory, and executive processes.


Asunto(s)
Encéfalo/patología , Encéfalo/fisiopatología , Cognición , Inteligencia , Anciano , Encefalopatías/patología , Encefalopatías/fisiopatología , Mapeo Encefálico/métodos , Femenino , Humanos , Pruebas de Inteligencia , Masculino , Persona de Mediana Edad , Desempeño Psicomotor , Adulto Joven
5.
Artículo en Español | MEDLINE | ID: mdl-8900971

RESUMEN

Bernstein and Putnam's Dissociative Experiences Scale is a standarized, often validated instrument, useful in the screening of dissociative symptoms. We applied the scale in a Spenish population sample in order to obtain baseline data regarding dissociative experiences in our country. On the other hand, we persued a transcultural validation of the scale. We found in our sample similar data as those obtained in other American and European studies, although Spanish psychiatric patients seem to have a notable difficulty in handling with the concept of "amount of time" used in the scale as a cuantification of the different dissociative experiences.


Asunto(s)
Trastornos Disociativos/diagnóstico , Adolescente , Adulto , Despersonalización/psicología , Trastornos Disociativos/psicología , Femenino , Alucinaciones/psicología , Humanos , Masculino , España
SELECCIÓN DE REFERENCIAS
DETALLE DE LA BÚSQUEDA